| Training dumbies! | |
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HixD Rookie
Posts : 87 Join date : 2008-02-03
| Subject: Training dumbies! Sun Feb 03, 2008 11:01 pm | |
| Its easy Just make npc into a human char, and then don't let it move and such 102193012 hp :O | |
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Vehemence Rookie
Posts : 334 Join date : 2008-02-03 Location : Cali!
| Subject: Re: Training dumbies! Sun Feb 03, 2008 11:22 pm | |
| Lol, i think that would be hard to implement into the game. | |
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Demi Newbie
Posts : 6 Join date : 2008-02-03
| Subject: Re: Training dumbies! Mon Feb 04, 2008 4:29 pm | |
| - HixD wrote:
- Its easy Just make npc into a human char, and then don't let it move and such 102193012 hp
:O You can use the .elu file but it would be naked, and the quest wouldn't be completable. We would have to edit out a current NPC ( I Think? Correct if I'm wrong) then edit the npcs into a map, then into a quest, then change it to one spawn, and the NPC would still attack you. Pretty sure the damage can't be set to 0 or It'll be bugged.(Correct if wrong) | |
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HixD Rookie
Posts : 87 Join date : 2008-02-03
| Subject: Re: Training dumbies! Mon Feb 04, 2008 7:10 pm | |
| Hmm my friend did it on his own p servr before.. but he isn't with us anymore D: .... | |
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Vehemence Rookie
Posts : 334 Join date : 2008-02-03 Location : Cali!
| Subject: Re: Training dumbies! Mon Feb 04, 2008 8:05 pm | |
| Well, we can put training dummies that don't move. But what for? It wouldn't really be any good practice kind of. Maybe for testing accuracy, but that's about it. | |
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Lmte- Rookie
Posts : 248 Join date : 2008-02-04
| Subject: Re: Training dumbies! Mon Feb 04, 2008 9:42 pm | |
| Lol. How about we dont do it?! Yeah good idea? | |
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HixD Rookie
Posts : 87 Join date : 2008-02-03
| Subject: Re: Training dumbies! Mon Feb 04, 2008 10:01 pm | |
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Lmte- Rookie
Posts : 248 Join date : 2008-02-04
| Subject: Re: Training dumbies! Mon Feb 04, 2008 10:33 pm | |
| Lol . Nahhh i wanna make fun of you. I mean who the hell thought of dummies. <3333 ;] | |
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Ariray Rookie
Posts : 208 Join date : 2008-02-04
| Subject: Re: Training dumbies! Tue Feb 05, 2008 1:15 am | |
| Maybe when you have anger issues, you can't whack it. o.O | |
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Vehemence Rookie
Posts : 334 Join date : 2008-02-03 Location : Cali!
| Subject: Re: Training dumbies! Tue Feb 05, 2008 1:16 am | |
| I guess so. Then again just k styling is a way to relieve anger. You press the keys so hard lol. | |
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Lmte- Rookie
Posts : 248 Join date : 2008-02-04
| Subject: Re: Training dumbies! Tue Feb 05, 2008 2:36 am | |
| LOL. You made me LOL. Breaks Keys W S A D. and space. | |
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Legacy Newbie
Posts : 5 Join date : 2008-02-08
| Subject: Re: Training dumbies! Fri Feb 08, 2008 4:18 pm | |
| Hmm. good idea actually.
Brb, i'm going to crawl into my developer hole and try to make it work.
They will be flipped differently tho. So practicing insta = impossible. | |
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Knocturn Rookie
Posts : 38 Join date : 2008-02-03
| Subject: Re: Training dumbies! Fri Feb 08, 2008 5:32 pm | |
| All it is is setting the agility to 0 and hp to 1241241290471290 for the goblins/skeletons ;]
Easy more? Fk playing w. models.
Legacy, if ROA and Sulfin couldnt make Training dummys you couldnt either. | |
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Ariray Rookie
Posts : 208 Join date : 2008-02-04
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Avengerdx Rookie
Posts : 88 Join date : 2008-02-06 Age : 29 Location : Massachusetts
| Subject: Re: Training dumbies! Sun Feb 10, 2008 9:41 am | |
| Lol Daemonsring tried to do that but phailed Hahahha. But lets hope Bgunz is gona be the first! | |
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| Subject: Re: Training dumbies! | |
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| Training dumbies! | |
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